How the Game Boy ᵃˡᵐᵒˢᵗ ruined Nintendo – LowSpecLore
The Game Boy was a low spec machine that changed gaming, so why was it so hard to develop? And how did it almost destroyed Nintendo from the inside?
Sources for how LCD work and their history:
Terry Scheffer, Jürgen Nehring (1997). Supertwisted nematic (STN) liquid crystal displays. Annual Review of Materials Research.
E P Raynes. C M Waters (1987). Supertwisted nematic liquid crystal displays.
Hirohisa Kawamoto (2012). The History of Liquid-Crystal Display and Its Industry. 2012 Third IEEE HISTory of ELectro-technology CONference (HISTELCON)
Source for the historical bits:
History of Nintendo, Vol 4 by Florent Gorges
Source for the image of Uemura:
Famicom Tsushin magazine, July 1989. Scanned by:
The ultimate Game Boy talk:
Most of the music and music timing by Roccow:
Other song by Epidemic Sound:
Drawings by Maiku No Koe:
3D animations by Windy.
Smash Intro by Dango
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Stock Footage from Getty