How the Game Boy ᵃˡᵐᵒˢᵗ ruined Nintendo – LowSpecLore
The Game Boy was a low spec machine that changed gaming, so why was it so hard to develop? And how did it almost destroyed Nintendo from the inside?
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Sources for how LCD work and their history:
Terry Scheffer, Jürgen Nehring (1997). Supertwisted nematic (STN) liquid crystal displays. Annual Review of Materials Research.
E P Raynes. C M Waters (1987). Supertwisted nematic liquid crystal displays.
Hirohisa Kawamoto (2012). The History of Liquid-Crystal Display and Its Industry. 2012 Third IEEE HISTory of ELectro-technology CONference (HISTELCON)
Source for the historical bits:
History of Nintendo, Vol 4 by Florent Gorges
Source for the image of Uemura:
Famicom Tsushin magazine, July 1989. Scanned by:
The ultimate Game Boy talk:
Credits:
Most of the music and music timing by Roccow:
Other song by Epidemic Sound:
Drawings by Maiku No Koe:
3D animations by Windy.
Smash Intro by Dango
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Stock Footage from Getty